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	<link>http://www.imarksweb.net</link>
	<description>Search Thousands of Books and Manuals</description>
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		<title>Professional Android 2 Application Development (Wrox Programmer to Programmer)</title>
		<link>http://www.imarksweb.net/1757/professional-android-2-application-development-wrox-programmer-to-programmer/</link>
		<comments>http://www.imarksweb.net/1757/professional-android-2-application-development-wrox-programmer-to-programmer/#comments</comments>
		<pubDate>Thu, 03 May 2012 16:24:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[android]]></category>

		<guid isPermaLink="false">http://www.imarksweb.net/?p=1757</guid>
		<description><![CDATA[Update to the bestseller now features the latest release of the Android platform Android is a powerful, flexible, open source platform for mobile devices and its popularity is growing at an unprecedented pace. This update to the bestselling first edition dives in to cover the exciting new features of the latest release of the Android [...]]]></description>
			<content:encoded><![CDATA[<p><!--s_description--><b>Update to the bestseller now features the latest release of the Android platform</b>
<p>Android is a powerful, flexible, open source platform for mobile devices and its popularity is growing at an unprecedented pace. This update to the bestselling first edition dives in to cover the exciting new features of the latest release of the Android mobile platform.
<p>Providing in-depth coverage of how to build mobile applications using the next major release of the Android SDK, this invaluable resource takes a hands-on approach to discussing Android with a series of projects, each of which introduces a new feature and highlights techniques and best practices to get the most out of Android.
<ul>
<li>The Android SDK is a powerful, flexible, open source platform for mobile devices
<li>Shares helpful techniques and best practices to maximize the capabilities of Android
<li>Explains the possibilities of Android through the use of a series of detailed projects
<li>Demonstrates how to create real-world mobile applications for Android phones
<li>Includes coverage of the latest version of Android</ul>
<p>Providing concise and compelling examples, <i>Professional Android Application Development</i> is an updated guide aimed at helping you create mobile applications for mobile devices running the latest version of Android.
<p><b>Note:</b> CD-ROM/DVD and other supplementary materials are not included as part of eBook file.<!--e_description--></p>
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		<title>Android Development Bibliography</title>
		<link>http://www.imarksweb.net/1755/android-development-bibliography/</link>
		<comments>http://www.imarksweb.net/1755/android-development-bibliography/#comments</comments>
		<pubDate>Thu, 03 May 2012 16:24:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[android]]></category>

		<guid isPermaLink="false">http://www.imarksweb.net/?p=1755</guid>
		<description><![CDATA[Android is a top open source project that powers millions of mobile devices. But, it all started back in 2005, when a small startup called Android, Inc. was acquired by Google. With the acquisition of Android Inc, Google entered the mobile space. Later in 2007, together with other major companies, Google created the Open Handset [...]]]></description>
			<content:encoded><![CDATA[<p><!--s_description-->Android is a top open source project that powers millions of mobile devices. But, it all started back in 2005, when a small startup called Android, Inc. was acquired by Google. With the acquisition of Android Inc, Google entered the mobile space. Later in 2007, together with other major companies, Google created the Open Handset Alliance consortium with the goal of promoting Android as a standard for mobile platforms. Today Android has taken the mobile industry by surprise with major 3rd-party handset manufacturers and network operators around the world embracing Android. In addition, the Android ecoystem and developer community, both key elements of Android&#8217;s success, are very strong. In fact, a recent study indicates that Android devices are being sold at the rate of 350,000 a day.Safari Books Online provides full access to all of the resources in this bibliography. A subscription to our &#8220;cloud library&#8221; gives you unlimited use of more than 16,000 books and videos. For a free trial, go to http://safaribooksonline.com/oscon11.The future of Android looks bright. From smartphones to tablets to TVs, to home appliances and Machine-to-Machine (M2M), expect Android to power all of these, while grabbing a large segment of the mobile and embedded market. You can expect Android to enter emerging markets such as Africa via low-cost, Android-powered handsets, extending the reach and business opportunities to all Android developers.We have chosen a selection of popular books in this bibliography that span the spectrum of Android topics. We cover Android core application concepts, such as getting you up to speed with the Android SDK, using Eclipse, and creating your first Android application. We also cover how to use JavaScript, CSS3 and HTML5 to create mobile web applications that tap into native Android functionality. Finally, for those ready to take on more advanced topics, we cover 2D and 3D gaming and communications, and using the Native Development Kit to tap into existing C and C++ programs. We even cover making money selling your applications. For these topics and more, dive into the this bibliography and join the Android movement.<!--e_description--></p>
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		<title>Android Recipes: A Problem-Solution Approach</title>
		<link>http://www.imarksweb.net/1753/android-recipes-a-problem-solution-approach/</link>
		<comments>http://www.imarksweb.net/1753/android-recipes-a-problem-solution-approach/#comments</comments>
		<pubDate>Thu, 03 May 2012 16:24:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[android]]></category>

		<guid isPermaLink="false">http://www.imarksweb.net/?p=1753</guid>
		<description><![CDATA[Android continues to be one of the leading mobile OS and development platforms driving today&#8217;s mobile innovations and the apps ecosystem. Androidappears complex, but offers a variety of organized development kits to those coming into Android with differing programming language skill sets. Android Recipes: A Problem-Solution Approach guides you step-by-step through a wide range of [...]]]></description>
			<content:encoded><![CDATA[<p><!--s_description-->
<p>    Android continues to be one of the leading mobile OS and development platforms driving today&#8217;s mobile innovations and the apps ecosystem. Androidappears complex, but offers a variety of organized development kits to those coming into Android with differing programming language skill sets.</p>
<p> <em>Android Recipes: A Problem-Solution Approach</em> guides you step-by-step through a wide range of useful topics using complete and real-world working code examples.</p>
<p> In this book, you&#8217;ll start off with a recap of Android architecture and app fundamentals, and then get down to business and build an app with Googles Android SDK at the command line and Eclipse. Next, you&#8217;ll learn how to accomplish practical tasks pertaining to the user interface, communications with the cloud, device hardware, data persistence, communications between applications, and interacting with Android itself. Finally, you&#8217;ll learn how to leverage various libraries and Scripting Layer for Android (SL4A)to help you perform tasks more quickly, how to use the Android NDK to boost app performance, and how to design apps for performance, responsiveness, seamlessness, and more.</p>
<p> Instead of abstract descriptions of complex concepts, in <em>Android Recipes, </em>you&#8217;ll find live code examples. When you start a new project, you can consider copying and pasting the code and configuration files from this book, then modifying them for your own customization needs. This can save you a great deal of work over creating a project from scratch!       </p>
<h3>What youll learn</h3>
<ul>
<li>Discover Android architecture and various Android-specific APIs </li>
<li>How to develop a unit conversion app in the context of command-line/Android SDK and Eclipse/Android SDK environments </li>
<li>How to accomplish various tasks related to the user interface and more </li>
<li>How to use external libraries to save time and effort </li>
<li>How to quickly develop an app using the Scripting Layerfor Android (SL4A) tool </li>
<li>How to boost app performance by using the Android NDK </li>
<li>Guidelines for designing filtered apps, performant apps, responsive apps, and seamless apps </li>
</ul>
<h3>Who this book is for</h3>
<p>     Newcomers to Android, as well as more accomplished Android developers.        </p>
<h3>Table of Contents</h3>
<ol>
<li>Getting Started with Android </li>
<li>User Interface Recipes </li>
<li>Communications and Networking </li>
<li>Interacting with Device Hardware and Media </li>
<li>Persisting Data </li>
<li>Interacting with the System </li>
<li>Working with Libraries </li>
<li>Scripting Layer for Android </li>
<li>Android NDK </li>
<li>App Design Guidelines </li>
</ol>
<p><!--e_description--></p>
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		<title>Beginning Android Games</title>
		<link>http://www.imarksweb.net/1751/beginning-android-games/</link>
		<comments>http://www.imarksweb.net/1751/beginning-android-games/#comments</comments>
		<pubDate>Thu, 03 May 2012 16:24:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[android]]></category>

		<guid isPermaLink="false">http://www.imarksweb.net/?p=1751</guid>
		<description><![CDATA[Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You&#8217;ll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games. The [...]]]></description>
			<content:encoded><![CDATA[<p><!--s_description-->
<p><em><strong>Beginning Android Games</strong></em> offers everything you need to join the ranks of successful Android game developers. You&#8217;ll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games.</p>
<p> The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title?<em>Beginning Android Games</em> will help you kick-start your project.</p>
<p> The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:</p>
<ul>
<li>The fundamentals of game development </li>
<li>The Android platform basics to apply those fundamentals in the context of making a game </li>
<li>The design of 2D and 3D games and their successful implementation on the Android platform </li>
</ul>
<p>For those looking to learn about Android tablet game app development or want Android 4 SDK specific coverage, check out <em>Beginning Android 4 Games Development,</em> now available from Apress.</p>
<h3>What youll learn</h3>
<ul>
<li>How to set up and use the development tools for developing your first Android application </li>
<li>The fundamentals of game programming in the context of the Android platform </li>
<li>How to use the Android&#8217;s APIs for graphics (Canvas, OpenGL ES 1.0/1.1), audio, and user input to reflect those fundamentals </li>
<li>How to develop two 2D games from scratch, based on the Canvas API and OpenGL ES. </li>
<li>How to create a full-featured 3D game </li>
<li>How to publish your games, get crash reports, and support your users </li>
<li>How to complete your own playable 2D OpenGL games </li>
</ul>
<h3>Who this book is for</h3>
<p>     This book is for people with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.        </p>
<h3>Table of Contents</h3>
<ol>
<li>Android, the New Kid on the Block </li>
<li>First Steps with the Android SDK </li>
<li>Game Development 101 </li>
<li>Android for Game Developers </li>
<li>An Android Game Development Framework </li>
<li>Mr. Nom Invades Android </li>
<li>OpenGL ES: A Gentle Introduction </li>
<li>2D Game Programming Tricks </li>
<li>Super Jumper: A 2D OpenGL ES Game </li>
<li>OpenGL ES: Going 3D </li>
<li>3D Programming Tricks </li>
<li>Droid Invaders: the Grand Finale </li>
<li>Publishing Your Game </li>
<li>Whats Next? </li>
</ol>
<p><!--e_description--></p>
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		<title>Hello, Android: Introducing Google&#8217;s Mobile Development Platform (Pragmatic Programmers)</title>
		<link>http://www.imarksweb.net/1749/hello-android-introducing-googles-mobile-development-platform-pragmatic-programmers/</link>
		<comments>http://www.imarksweb.net/1749/hello-android-introducing-googles-mobile-development-platform-pragmatic-programmers/#comments</comments>
		<pubDate>Thu, 03 May 2012 16:24:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[android]]></category>

		<guid isPermaLink="false">http://www.imarksweb.net/?p=1749</guid>
		<description><![CDATA[Google&#8217;s Android is shaking up the mobile market in a big way. With Android, you can write programs that run on any compatible cell phone or tablet in the world. It&#8217;s a mobile platform you can&#8217;t afford not to learn, and this book gets you started. Hello, Android has been updated to Android 2.3.3, with [...]]]></description>
			<content:encoded><![CDATA[<p><!--s_description--><DIV>
<p>Google&#8217;s Android is shaking up the mobile market in a big way. With Android, you can write programs that run on any compatible cell phone or tablet in the world. It&#8217;s a mobile platform you can&#8217;t afford not to learn, and this book gets you started. <i>Hello, Android</i> has been updated to Android 2.3.3, with revised code throughout to reflect this updated version. That means that the book is now up-to-date for tablets such as the Kindle Fire. All examples were tested for forwards and backwards compatibility on a variety of devices and versions of Android from 1.5 to 4.0. (Note: the Kindle Fire does not support home screen widgets or wallpaper, so those samples couldn&#8217;t be tested on the Fire.)</p>
<p> Android is an operating system for mobile phones and tablets. It&#8217;s inside millions of cell phones and other devices, including the hugely popular Amazon Kindle Fire, making Android the foremost platform for mobile application developers. That could be your own program running on all those devices.</p>
<p> Within minutes, <i>Hello, Android</i> will get you started creating your first working application: Android&#8217;s version of &#8220;Hello, World.&#8221; From there, you&#8217;ll build up a more substantial example: an Android Sudoku game. By gradually adding features to the game, you&#8217;ll learn the basics of Android programming. You&#8217;ll also see how to build in audio and video support, add graphics using 2D and 3D OpenGL, network with web pages and web services, and store data with SQLite. You&#8217;ll also learn how to publish your applications to the Android Market.</p>
<p> The #1 book for learning Android is now in its third edition. Every page and example was reviewed and updated for compatibility with the latest versions. Freshly added material covers installing applications to the SD card, supporting multi-touch, and creating live wallpaper. You&#8217;ll also find plenty of real-world advice on how to support all major Android versions in use today.</p>
<p> If you&#8217;d rather be coding than reading about coding, this book is for you.</p>
</div>
<p><!--e_description--></p>
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		<item>
		<title>Android in Action</title>
		<link>http://www.imarksweb.net/1747/android-in-action/</link>
		<comments>http://www.imarksweb.net/1747/android-in-action/#comments</comments>
		<pubDate>Thu, 03 May 2012 16:24:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[android]]></category>

		<guid isPermaLink="false">http://www.imarksweb.net/?p=1747</guid>
		<description><![CDATA[Summary Android in Action, Third Edition is a comprehensive tutorial for Android developers. This fast-paced book puts you in the driver&#8217;s seat &#8212; you&#8217;ll master the SDK, build WebKit apps using HTML 5, and even learn to extend or replace Android&#8217;s built-in features by building useful and intriguing examples. About the Technology When it comes [...]]]></description>
			<content:encoded><![CDATA[<p><!--s_description--><DIV>
<p><b>Summary</b></p>
<p><i>Android in Action, Third Edition</i> is a comprehensive tutorial for Android developers. This fast-paced book puts you in the driver&#8217;s seat &#8212; you&#8217;ll master the SDK, build WebKit apps using HTML 5, and even learn to extend or replace Android&#8217;s built-in features by building useful and intriguing examples.</p>
<p> <b>About the Technology</b>
<p>When it comes to mobile apps, Android can do almost anything, and with this book, so can you! Android, Google&#8217;s popular mobile operating system and SDK for tablets and smart phones, is the broadest mobile platform available. It is Java-based, HTML5-aware, and loaded with the features today&#8217;s mobile users demand.</p>
<p> <b>About this Book</b>
<p><i>Android in Action, Third Edition</i> takes you far beyond &#8220;Hello Android.&#8221; You&#8217;ll master the SDK, build WebKit apps using HTML 5, and even learn to extend or replace Android&#8217;s built-in features. You&#8217;ll find interesting examples on every page as you explore cross-platform graphics with RenderScript, the updated notification system, and the Native Development Kit. This book also introduces important tablet concepts like drag-and-drop, fragments, and the Action Bar, all new in Android 3.</p>
<p> <b>What&#8217;s Inside</b>
<ul>
<li>Covers Android 3.x</li>
<li>SDK and WebKit development from the ground up</li>
<li>Driving a robot with Bluetooth and sensors</li>
<li>Image processing with Native C code</li>
</ul>
<p>This book is written for hobbyists and developers. A background in Java is helpful. No prior experience with Android is assumed.</p>
<p>==================================</p>
<p> <b>Table of Contents</b>
<ol>
<h5>PART 1 WHAT IS ANDROID? THE BIG PICTURE</h5>
<li>Introducing Android</li>
<li>Android&#8217;s development environment</li>
<h5>PART 2 EXERCISING THE ANDROID SDK</h5>
<li>User interfaces</li>
<li>Intents and Services</li>
<li>Storing and retrieving data</li>
<li>Networking and web services</li>
<li>Telephony</li>
<li>Notifications and alarms</li>
<li>Graphics and animation</li>
<li>Multimedia</li>
<li>1Location, location, location</li>
<h5>PART 3 ANDROID APPLICATIONS</h5>
<li>Putting Android to work in a field service application</li>
<li>Building Android applications in C</li>
<h5>PART 4 THE MATURING PLATFORM</h5>
<li>Bluetooth and sensors</li>
<li>Integration</li>
<li>Android web development</li>
<li>AppWidgets</li>
<li>Localization</li>
<li>Android Native Development Kit</li>
<li>Activity fragments</li>
<li>Android 3.0 action bar</li>
<li>Drag-and-drop</li>
</ol>
</div>
<p><!--e_description--></p>
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		<title>Professional Android 4 Application Development</title>
		<link>http://www.imarksweb.net/1745/professional-android-4-application-development/</link>
		<comments>http://www.imarksweb.net/1745/professional-android-4-application-development/#comments</comments>
		<pubDate>Thu, 03 May 2012 16:24:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[android]]></category>

		<guid isPermaLink="false">http://www.imarksweb.net/?p=1745</guid>
		<description><![CDATA[Developers, build mobile Android apps using Android 4 The fast-growing popularity of Android smartphones and tablets creates a huge opportunities for developers. If you&#8217;re an experienced developer, you can start creating robust mobile Android apps right away with this professional guide to Android 4 application development. Written by one of Google&#8217;s lead Android developer advocates, [...]]]></description>
			<content:encoded><![CDATA[<p><!--s_description--><b>Developers, build mobile Android apps using Android 4</b></p>
<p>The fast-growing popularity of Android smartphones and tablets creates a huge opportunities for developers. If you&#8217;re an experienced developer, you can start creating robust mobile Android apps right away with this professional guide to Android 4 application development. Written by one of Google&#8217;s lead Android developer advocates, this practical book walks you through a series of hands-on projects that illustrate the features of the Android SDK. That includes all the new APIs introduced in Android 3 and 4, including building for tablets, using the Action Bar, Wi-Fi Direct, NFC Beam, and more.</p>
<ul>
<li>Shows experienced developers how to create mobile applications for Android smartphones and tablets</li>
<li>Revised and expanded to cover all the Android SDK releases including Android 4.0 (Ice Cream Sandwich), including all updated APIs, and the latest changes to the Android platform.</li>
<li>Explains new and enhanced features such as drag and drop, fragments, the action bar, enhanced multitouch support, new environmental sensor support, major improvements to the animation framework, and a range of new communications techniques including NFC and Wi-Fi direct.</li>
<li>Provides practical guidance on publishing and marketing your applications, best practices for user experience, and more </li>
</ul>
<p>This book helps you learn to master the design, lifecycle, and UI of an Android app through practical exercises, which you can then use as a basis for developing your own Android apps.</p>
<p><!--e_description--></p>
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		<title>Android Application Development For Dummies</title>
		<link>http://www.imarksweb.net/1743/android-application-development-for-dummies/</link>
		<comments>http://www.imarksweb.net/1743/android-application-development-for-dummies/#comments</comments>
		<pubDate>Thu, 03 May 2012 16:24:20 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[android]]></category>

		<guid isPermaLink="false">http://www.imarksweb.net/?p=1743</guid>
		<description><![CDATA[The fun and friendly guide to creating applications on the Android platform The popularity of the Android market is soaring with no sign of slowing down. The open nature of the Android OS offers programmers the freedom to access the platform&#8217;s capabilities and this straightforward guide walks you through the steps for creating amazing Android [...]]]></description>
			<content:encoded><![CDATA[<p><!--s_description--><b>The fun and friendly guide to creating applications on the Android platform</b>
<p>The popularity of the Android market is soaring with no sign of slowing down. The open nature of the Android OS offers programmers the freedom to access the platform&#8217;s capabilities and this straightforward guide walks you through the steps for creating amazing Android applications. Android programming expert Donn Felker explains how to download the SDK, get Eclipse up and running, code Android applications, and submit your finished products to the Android Market. Featuring two sample programs, this introductory book explores everything from the simple basics to more advanced aspects of the Android platform.
<ul>
<li>Takes you soup through nuts of developing applications for the Android platform
<li>Begins with downloading the SDK, then explains how to code Android applications and submit projects to the Android Market
<li>Written by Android guru Donn Felker, who breaks every aspect of developing applications for the Android platform into easily digestible pieces</ul>
<p>No matter your level of programming experience, <i>Android Application Development For Dummies</i> is an ideal guide for getting started with developing applications for the Android platform.<!--e_description--></p>
]]></content:encoded>
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		<title>Pro Android 3</title>
		<link>http://www.imarksweb.net/1741/pro-android-3/</link>
		<comments>http://www.imarksweb.net/1741/pro-android-3/#comments</comments>
		<pubDate>Thu, 03 May 2012 16:24:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[android]]></category>

		<guid isPermaLink="false">http://www.imarksweb.net/?p=1741</guid>
		<description><![CDATA[Pro Android 3 shows you how to build real-world and fun mobile applications using the new Android 3.0 SDK. It covers everything from the fundamentals of building apps for embedded devices, phones, and tablets to advanced concepts such as custom 3D components and multi-tasking. Using the tutorials and expert advice, you&#8217;ll quickly be able to [...]]]></description>
			<content:encoded><![CDATA[<p><!--s_description--><i>Pro Android 3</i> shows you how to build real-world and fun mobile applications using the new Android 3.0 SDK. It covers everything from the fundamentals of building apps for embedded devices, phones, and tablets to advanced concepts such as custom 3D components and multi-tasking.</p>
<p> Using the tutorials and expert advice, you&#8217;ll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You&#8217;ll explore and use the Android APIs, including those for media and sensors. And you&#8217;ll check out what&#8217;s new with Android 3.0, including the improved UI across all Android platforms, integration with services, and more, giving you the knowledge to create stunning, cutting-edge apps, while keeping you agile enough to respond to changes in the future.     <br />    What you&#8217;ll learn
<ul>
<li>How to use Android to build Java-based mobile applications for Google phones with a touch screen or keyboard </li>
<li>How to design and implement irresistible user interfaces for touchscreens with Views and layouts </li>
<li>How to populate your application with data from data sources, using Content Providers </li>
<li>How to create 3D graphics with OpenGL and custom components </li>
<li>How to build multimedia and game apps using Android&#8217;s Media APIs and OpenGL </li>
<li>How to use Android&#8217;s location-based services, network-based services, and security </li>
<li>How to use new Android 3.0 features, such as Fragments and the ActionBar </li>
</ul>
<p> Who this book is for     This book is for professional software engineers/programmers looking to move their ideas and applications into the mobile space with Android. It assumes a passable understanding of Java, including how to write classes and handle basic inheritance structures.      <br />     Table of Contents
<ol>
<li>Introducing the Android Computing Platform </li>
<li>Setting up your Development Environment </li>
<li>Understanding Resources </li>
<li>Understanding Content Providers </li>
<li>Understanding Intents </li>
<li>Building User Interfaces and Using Controls </li>
<li>Adding Menus </li>
<li>Implementing Dialogs </li>
<li>Working with Preferences and Saving State </li>
<li>Security and Permissions </li>
<li>Working with Services </li>
<li>Exploring Packages, Processes, and Library Projects </li>
<li>Exploring Processes, Components, Threads, and Handlers </li>
<li>Exploring Broadcast Receivers and Long Running Services </li>
<li>Exploring the Alarm Manager </li>
<li>Unveiling 2D Animation </li>
<li>Exploring Maps and Location Services </li>
<li>Using the Telephony APIs </li>
<li>Understanding the Media Frameworks </li>
<li>Programming 3D Graphics with OpenGL </li>
<li>Exploring Live Folders </li>
<li>Home Screen Widgets and Live Wallpaper </li>
<li>Android Search </li>
<li>Exploring Text to Speech and the Google Translate API </li>
<li>Touchscreens </li>
<li>Using Sensors </li>
<li>Understanding the Contact API </li>
<li>Deploying your Application: Android Market and Beyond </li>
<li>Fragments </li>
<li>Action Bar </li>
<li>Selected Topics in Android 3.0 </li>
</ol>
<p><!--e_description--></p>
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		<title>Learning Android</title>
		<link>http://www.imarksweb.net/1739/learning-android/</link>
		<comments>http://www.imarksweb.net/1739/learning-android/#comments</comments>
		<pubDate>Thu, 03 May 2012 16:24:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[android]]></category>

		<guid isPermaLink="false">http://www.imarksweb.net/?p=1739</guid>
		<description><![CDATA[Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by an expert who&#8217;s taught this mobile platform to hundreds of developers in large organizations, this gentle introduction shows experienced object-oriented programmers how to use Android&#8217;s basic building blocks to create user interfaces, store data, connect to [...]]]></description>
			<content:encoded><![CDATA[<p><!--s_description-->
<div>Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by an expert who&#8217;s taught this mobile platform to hundreds of developers in large organizations, this gentle introduction shows experienced object-oriented programmers how to use Android&#8217;s basic building blocks to create user interfaces, store data, connect to the network, and more.<br /> You&#8217;ll build a Twitter-like application throughout the course of this book, adding new features with each chapter. Along the way, you&#8217;ll also create your own toolbox of code patterns to help you program any type of Android application with ease.
<ul>
<li>Get an overview of the Android platform and discover how it fits into the mobile ecosystem </li>
<li>Learn about the Android stack, including its application framework, and the structure and distribution of application packages (APK) </li>
<li>Set up your Android development environment and get started with simple programs </li>
<li>Use Android&#8217;s building blocks&#8211;Activities, Intents, Services, Content Providers, and Broadcast Receivers </li>
<li>Learn how to build basic Android user interfaces and organize UI elements in Views and Layouts </li>
<li>Build a service that uses a background process to update data in your application </li>
<li>Get an introduction to Android Interface Definition Language (AIDL) and the Native Development Kit (NDK)</li>
</ul>
<div></div>
</div>
<div></div>
<p><!--e_description--></p>
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